= = Wolfenstein 3D - 30th Anniversary Edition = =

On 1992,May 05, the first shareware version of Wolfenstein 3D was released. Now, the game that formed an entire game genre, that still (mostly) holds up, just turned 30 years old, thanks to the community, the modders, and the players for keeping this game alive, hopefully for decades to come.

Let's celebrate this event with a mod release for both DOS and SDL -- Wolfenstein 3D - 30th Anniversary Edition -- an unofficial mod that features an exclusive new trilogy set through three episodes, 10 levels each. Featuring two new guns and items you haven't seen before in the original game, they will help you on your journey through dangerous caves, dark torture chambers, even appear in Castle Wolfenstein, that's right! Such release must include the original levels too, however, they are locked by default, pick the "Read This!" option to know how to unlock them! Also featuring some quality of life improvements and engine enhancements, bringing back features that never made it into the original game, such as the automap! But hey, now! Let's not spoil all the fun, shall we? Let's explore the rest all by yourself!

And now, time to credit all the people who put effort and helped me, so this project can see the daylight! Honestly, I felt like crediting people here instead of messing up the game's read this option with all of this.

 - - First of all, a huge thank you to Id Software for making Wolfenstein 3D!

 - - Thanks to John Carmack for releasing the game's source code!

 - - Thanks to Apogee, FormGen, ActiVision, and Bethesda for publishing the game!

 - - Thanks to Ripper for developing Wolf4SDL and all the people who actively helped and maintained this port!

 - - Thanks to the people at Chaos Software for making ChaosEdit and Adam Biser for making 	WDC!

 - - Thanks to KFH Games for WolfSignon!

 - - Special thanks to AReyeP for making Spear Resurrection I took resources of as placeholders, also for his boss voice samples I used as placeholders!

 - - All thanks goes to Majik Monkee for the Die Todeskanone and Heinrich MesserSchmitt boss sprites I used as boss placeholders for episodes 7 and 9!

 - - Thanks to Spiritblade-Inc for the Eugene Grosse sprites, the episode 8 boss!

 - - Thanks to AryanWolf3D for helping me out with coding and getting me into the world of 	DOS and for playing early versions of this mod!

 - - I would like to thank Atina and Chris for testing an early version of this mod back in 2017 and giving feedbacks!

 - - I also would like to thank Serpens for livestreaming the entire game on twitch back in 2019 and giving feedbacks!

 - - Thanks to Gerolf and MCS for volunteering to playtest the "almost" final version of this mod and sharing their overall impressions and experiences!

 - - Thanks to Intrinia for providing his voice for the new bosses!

 - - Special thanks to Gerolf for his new episode icon graphics that I used as placeholders!

 - - Thanks to all the people who believed this mod will be released someday and supported 	me along the way! After almost 7 years of hard work, it is finally here! The wait is over!

 - - And of course, thank you for playing Wolfenstein 3D - 30th Anniversary Edition!

Thanks to all of you for helping me shape this mod into what it is now, I hope the efforts will pay of!

But enough with the chitchats! You've got a job to do! Play this thing and have fun!

- Wolf3DGuy